if (con < 1) { if (show_overlay) { draw_set_color(c_black); ossafe_fill_rectangle(camerax(), cameray(), room_width, room_height, false); draw_set_color(c_white); } exit; } if (podium_sprite == -4) { if (podium_surface == -4) podium_surface = surface_create(camera_get_view_width(0), camera_get_view_height(0)); surface_set_target(podium_surface); draw_surface_ext(application_surface, 0, 0, 1, 1, 0, c_white, 1); surface_reset_target(); podium_sprite = sprite_create_from_surface(podium_surface, 0, 0, room_width, room_height, false, true, 0, 0); surface_free(podium_surface); } else if (con == 2) { depth = 600000; if (color_changing) { red_siner += 0.1; palette_index = clamp(palette_index + (sin(red_siner) * 0.02), 0.8, 1); } if (podium_vfx == -4) { podium_vfx = instance_create(0, 0, obj_ch3_GSC07_podiums); podium_vfx.podium_sprite = podium_sprite; } else { podium_vfx.con = con; podium_vfx.palette_index = palette_index; } gpu_set_blendenable(false); gpu_set_colorwriteenable(false, false, false, true); draw_sprite_ext(spr_dw_gameshow_tv_bg_mask, 0, 0, 0, 2, 2, 0, c_white, 1); gpu_set_blendenable(true); gpu_set_colorwriteenable(true, true, true, true); gpu_set_blendmode_ext(bm_dest_alpha, bm_inv_dest_alpha); gpu_set_alphatestenable(true); pal_swap_set(spr_gameshow_palette, palette_index, false); draw_sprite_ext(spr_dw_gameshow_bg, 0, 0, 0, 2, 2, 0, c_white, 0); draw_sprite_ext(spr_dw_gameshow_curtain, 0, 20, 20, 2, 2, 0, c_white, 0); pal_swap_reset(); gpu_set_alphatestenable(false); gpu_set_blendmode(bm_normal); pal_swap_set(spr_gameshow_palette, palette_index, false); draw_sprite_ext(spr_gameshow_screen_lights, 0, 48, 0, 1, 1, 0, c_white, 1); draw_sprite_ext(spr_dw_gameshow_curtain, 0, 0, 0, 2, 2, 0, c_white, 1); draw_sprite_ext(spr_gameshow_screen_lights, 0, 592, 0, -1, 1, 0, c_white, 1); draw_sprite_ext(spr_dw_gameshow_curtain, 0, 640, 0, -2, 2, 0, c_white, 1); pal_swap_reset(); for (var i = 0; i < 6; i++) { draw_set_alpha(i / 6); draw_set_color(merge_color(c_black, #90407F, 0.15)); ossafe_fill_rectangle(0, 338 + (i * 16), room_width, 428, false); draw_set_alpha(1); draw_set_color(c_white); } ossafe_fill_rectangle_color(0, 420, room_width, cameray() + view_hport[0], merge_color(c_black, #90407F, 0.15), merge_color(c_black, #90407F, 0.15), merge_color(c_black, #90407F, 0.15), merge_color(c_black, #90407F, 0.15), false); } if (show_overlay) { draw_set_color(c_black); ossafe_fill_rectangle(camerax(), cameray(), room_width, room_height, false); draw_set_color(c_white); }