con = 0; timer = 0; bgcon = 1; bgtimer = 0; bgy = 0; bgalpha = 0; init = 0; depth = 500; siner = 0; readytocontinue = 0; ball1 = 0; ball2 = 0; ball3 = 0; tennahiteffect = 0; susiehiteffect = 0; advance = 0;