con = -1; customcon = 0; if (global.plot >= 120 && global.plot < 130) { lancer_npc = instance_create(292, 260, obj_npc_room); with (lancer_npc) { extflag = "lancer"; sprite_index = spr_lancer_ut; scr_depth(); } if (global.plot < 125) con = 0; else lancer_npc.x = 352; if (global.plot > 125) lancer_npc.sprite_index = spr_lancer_dt; } if (global.plot >= 205) { if (scr_flag_get(1085) == 0) scr_flag_set(1085, 1); }