event_inherited(); destroyonhit = 0; grazepoints = 12; owner = -4; updateimageangle = false; image_alpha = 0; image_speed = 0; image_index = 12; image_xscale = 2; image_yscale = 2; vspeed = random_range(-2, -4); hspeed = random_range(-5, 5); max_speed = random_range(8, 10); destroyonhit = 0; mercified = false; force_index = -1; bulletpower = 1; timer = 0; slowed_rotate = 0; slowdown = false; gotopointer = false; turn_rate = 0.1; queue_lock = false; rot_speed = (9 + random(4)) * choose(-1, 1); tick_count = 0; decel = -1; finalnumber = 3; if (i_ex(obj_volumeup)) { image_xscale = 2.5; image_yscale = 2.5; grazepoints += 1; } snd_stop(snd_wing); snd_play_pitch(snd_wing, 1 + (instance_number(obj_bullet_dice) / 10));