draw_self(); draw_set_color(c_black); ossafe_fill_rectangle(128, 64, 512, 64 + boxy, false); side = 0; if (i_ex(obj_mainchara) && obj_mainchara.y < 192) side = 1; if (side == 0) { if (drawblack == 1) { if (boxy <= 120) boxy += 12; if (boxy >= 128) boxy = 128; } else if (myinteract > 0) { if (boxy >= 0) boxy -= 12; if (boxy <= 0) boxy = 0; } }