if (active) { waterindex += 0.125; for (var i = 0; i < (image_xscale / 2); i++) { for (var ii = 0; ii < (image_yscale / 2); ii++) draw_sprite_ext(spr_board_shallowwater, waterindex, x + (i * 32), y + (ii * 32), 2, 2, 0, c_white, 1); } }