if (roomstart < 60) roomstart++; if (active && roomstart > 30) { if (init == 0) { var skip = false; init = 1; if (scr_debug()) { if (image_blend == c_white) { } } if (obj_board_camera.shift == "warp") { init = 0; skip = true; } if (i_ex(obj_board_squaretransition) || i_ex(obj_puzzlecloset_tvturnon)) { skip = true; init = 1; } if (force) { colorchangetime = force; skip = false; force = false; } if (!skip) { colorchangetime = 16; obj_gameshow_swordroute.colorchange = colorchangetime; obj_gameshow_swordroute.colorchangetime = colorchangetime; obj_gameshow_swordroute.newcolor = image_blend; } } } else { init = 0; }