if (init == 0) { if (i_ex(obj_ch3_gameshow)) init = 1; } if (init == 1) { draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, image_blend, image_alpha); draw_set_color(image_blend); draw_set_font(fnt_8bit); draw_set_halign(fa_right); draw_text(x + 94, y + 8, string(global.flag[1044])); draw_set_halign(fa_left); draw_text(x + 9, y + 8, "P"); } draw_set_color(c_white);