if (hitbuff > 0) hitbuff--; if (hit == 1) { hit = 0; if (hitbuff <= 0) { hitbuff = 10; hit = 0; scr_shakeobj(); } } if (hitbuff > 0 && (hitbuff % 2) == 0) image_index = 1 - image_index; else image_index = 0;