grabbedid = -4; grabdaddy = -4; init = 0; dir = 0; con = 0; nosound = 0; marker = -4; blocked = false; _xx = x; _yy = y; depth = 999990; throwtime = 12; fakey = 0; shadowmarker = -4; lifetimer = 0; ignoreplayer = 0; snap = true; throwdist = 3; type = 0; xoff = 0; throwbuff = 0; aimx = -100; aimy = -100; drawreticle = true; bridgereticle1 = false; bridgereticle2 = false; tx = x; ty = y; checkx = x; checky = y; bounds = 1; instathrow = false; aimoverwrite = false; createshadow = true; playsound = true;