if (place_meeting(x, y, obj_board_enemy_deer_ice_spell)) { instance_create(x, y, obj_board_enemydefeatsplash); snd_stop(snd_board_damage); snd_play(snd_board_damage); instance_destroy(); exit; } timer++; if (timer == 2) { visible = true; snd_stop(snd_crow); snd_play_pitch(snd_crow, 0.95 + (irandom(35) / 100)); } if (timer == 5) active_hitbox = true; if (timer == 120) instance_destroy(); if (type == 1 && timer == 45) instance_destroy(); updatetimer++; if (updatetimer == 3) updatetimer = 0; else exit; for (i = 5; i > 0; i -= 1) { remx[i] = remx[i - 1]; remy[i] = remy[i - 1]; } remx[0] = x; remy[0] = y; x = savex + lengthdir_x(len, place); y = savey + lengthdir_y(len, place); place += place_speed; len += len_speed;