scr_board_enemy_init(); dashcon = 0; dashtimer = 0; angle = 0; show_outline = false; silverfish = false; silverfishcon = 0; invincibility_frames = 0; test = -1; damage_hitbox.image_xscale = 1; damage_hitbox.image_yscale = 1; sword_immunity_lv = 2; board_1_type = 0;