scr_board_enemy_init(); show_outline = false; image_speed = 0; timer = 0; px = 0; py = 0; wspeed = obj_mainchara_board.wspeed; toriel = false; controlled = false; abouttoregaincontrol = false; wspeed = 2; press_l = 0; press_r = 0; press_d = 0; press_u = 0; press_1 = 0; press_2 = 0; bkx = 0; bky = 0; bkxy = 0; facing = 0;