scr_board_populatevars(); scr_gameshow_populatevars(); active = 0; if (obj_b3undergroundleft.active == true || obj_b3undergroundright.active == true) active = 1; if (active == 1) { if (con == 0 && obj_board_camera.con == 0) { con = 1; timer = 0; } } else { } if (con == 1) { timer++; if (timer == 15) { tenna.bounce = 1; var tetalk = stringsetloc("Everyone having fun!?", "obj_b3underground_slash_Step_0_gml_34_0"); scr_couchtalk(tetalk, "tenna", 2, 60); } if (timer == 75) { var ratalk = stringsetloc("It's fine!", "obj_b3underground_slash_Step_0_gml_39_0"); scr_couchtalk(ratalk, "ralsei", 2, 60); var sutalk = stringsetloc("Yeah, uh, sure.", "obj_b3underground_slash_Step_0_gml_42_0"); scr_couchtalk(sutalk, "susie", 2, 60); } if (timer == 135) { tenna.bounce = 1; var tetalk = stringsetloc("Great! great!!", "obj_b3underground_slash_Step_0_gml_48_0"); scr_couchtalk(tetalk, "tenna", 2, 60); con = 2; } }