image_alpha = 0; active = false; init = 0; con = 0; timer = 0; kris = 0; depth = 0; if (scr_debug()) { if (keyboard_check(ord("H"))) global.swordboardeath = 1; } if (global.flag[1007] == 0 && global.swordboardeath == 0) { transition = instance_create(x, y, obj_board_squaretransition); transition.depth = 100001; transition.special = "heart"; obj_gameshow_swordroute.screencolor = c_black; } else { con = 10; } scon = 0; cskip = 0; susie = 0; ralsei = 0; kpause = 0; ktimer = 0;