visible = 0; radius = 90; con = 0; image_xscale = 2; image_yscale = 2; scr_depth(); depth += 19; encounterno = 126; encounterflag = 586; if (global.flag[encounterflag] != 0) { debug_message(string(object_get_name(object_index)) + " destroyed because global.flag[" + string(encounterflag) + "]=" + string(global.flag[encounterflag])); with (scr_dark_marker(x, y, sprite_index)) { image_speed = 0; image_index = 1; depth = other.depth; } instance_destroy(); }