hascontroller = true; con = 0; buffer = 0; checked = 0; scr_darksize(); scr_depth(); init = 0; mylancer = 0; insert = 0; x += 10; lanx = round(((x + 22) - 10) / 32) * 32; lany = round((board_tiley(4) + (sin(x - 2) * 32)) / 16) * 16; siner = 0;