scr_board_populatevars(); scr_gameshow_populatevars(); if (active == 1) { if (obj_b2s_tennaentrance.sndpause == 1) { with (obj_b2s_tennaentrance) { sndpause = 0; snd_stop(dungosound); snd_resume(global.currentsong[1]); } } }