image_alpha = 0; active = false; init = 0; con = 0; timer = 0; kris = 0; susie = 0; ralsei = 0; kr_real = 0; su_real = 0; ra_real = 0; tenna = 0; suwalk = 0; suwalktimer = 0; visit = 0; bombfun1visited = 0; blocker = instance_create(x, y, obj_board_solid); with (blocker) { scr_darksize(); sprite_index = spr_board_breakableblock; depth = 999990; setxy_board(3168, 1216); visible = true; image_alpha = 1; image_index = 1; } timer2 = 0; mosscon = 0; mosstimer = 0; mossblock = 0;