function scr_quizwipe(arg0, arg1 = 0, arg2 = true, arg3 = 0) { var _surf; if (arg2) { _surf = surface_create(640, 480); surface_set_target(_surf); draw_clear_alpha(c_black, 0); } draw_primitive_begin(pr_trianglefan); arg0 = clamp01(arg0); draw_set_color(arg1); var _camx, _camy; if (arg2) { _camx = 320; _camy = 240; } else { _camx = camerax() + 320; _camy = cameray() + 240; } var _startangle = lerp_clamped(0, 360, (arg0 * 2) - 1); var _endangle = lerp_clamped(0, 360, arg0 * 2); draw_vertex(_camx, _camy); for (var i2 = 0; i2 <= 8; i2++) { var _xx = lengthdir_x(450, lerp(90 - _startangle, 90 - _endangle, i2 / 8)); var _yy = lengthdir_y(450, lerp(90 - _startangle, 90 - _endangle, i2 / 8)); draw_vertex(_xx + _camx, _yy + _camy); } draw_primitive_end(); if (arg2) { gpu_set_alphatestenable(true); gpu_set_alphatestref(1); gpu_set_blendmode_ext(bm_dest_alpha, bm_dest_alpha); var _xx = 540; var _yy = 430; if (arg3 == 1) { draw_sprite_ext(spr_dw_tv_tvtimeSign_quizwipe, 0, _xx + irandom_range(-2, 2), _yy + irandom_range(-2, 2), 1, 1, random_range(-5, 5), #666666, 1); } else if (arg3 == 2) { var _xshifta = irandom_range(-3, 3) + 2; var _xshiftb = irandom_range(-3, 3) + 2; gpu_set_colorwriteenable(true, false, false, true); draw_sprite_pos(spr_dw_tv_tvtimeSign_quizwipe, 0, (_xx - 80) + _xshifta, _yy - 35, _xx + 82 + _xshifta, _yy - 35, _xx + 80 + _xshiftb, _yy + 35, (_xx - 80) + _xshiftb, _yy + 35, 0.1); _xshifta -= 2; _xshiftb -= 2; gpu_set_colorwriteenable(false, true, false, true); draw_sprite_pos(spr_dw_tv_tvtimeSign_quizwipe, 0, (_xx - 80) + _xshifta, _yy - 35, _xx + 80 + _xshifta, _yy - 35, _xx + 80 + _xshiftb, _yy + 35, (_xx - 80) + _xshiftb, _yy + 35, 0.1); _xshifta -= 2; _xshiftb -= 2; gpu_set_colorwriteenable(false, false, true, true); draw_sprite_pos(spr_dw_tv_tvtimeSign_quizwipe, 0, (_xx - 80) + _xshifta, _yy - 35, _xx + 80 + _xshifta, _yy - 35, _xx + 80 + _xshiftb, _yy + 35, (_xx - 80) + _xshiftb, _yy + 35, 0.1); gpu_set_colorwriteenable(true, true, true, true); } else { draw_sprite_ext(spr_dw_tv_tvtimeSign_quizwipe, 0, _xx, _yy, 2, 2, 0, #555555, 1); } gpu_set_blendmode(bm_normal); gpu_set_alphatestref(128); gpu_set_alphatestenable(false); surface_reset_target(); draw_surface(_surf, camerax(), cameray()); surface_free(_surf); } }