function scr_prefetchallsprites() { show_debug_message("========="); show_debug_message("started sprite prefetch: " + string(get_timer())); for (var i = 0; sprite_exists(i); i++) sprite_prefetch(i); show_debug_message("prefetched all sprites: " + string(get_timer())); show_debug_message("========="); } function scr_prefetchallsounds() { audio_group_load(1); audio_group_load(0); var soundcount = 0; for (var i = 0; audio_exists(i); i++) { snd_play_x(i, 0, 0); snd_stop(i); soundcount++; } }