function scr_oflash(arg0 = false) { var _oflash = instance_create_depth(x, y, depth - 1, obj_oflash); _oflash.image_xscale = image_xscale; _oflash.image_yscale = image_yscale; _oflash.image_speed = 0; _oflash.image_index = image_index; _oflash.sprite_index = sprite_index; _oflash.target = id; _oflash.follow = arg0; return _oflash; }