function scr_marker_blend(arg0 = x, arg1 = y, arg2 = sprite_index, arg3 = 1, arg4 = image_xscale, arg5 = image_yscale, arg6 = image_index, arg7 = image_speed, arg8 = image_alpha, arg9 = 16777215, arg10 = depth, arg11 = -1) { var thismarker = instance_create(arg0, arg1, obj_marker_blendmode); with (thismarker) { blendmode = arg3; sprite_index = arg2; image_speed = arg7; image_xscale = arg4; image_yscale = arg5; image_index = arg6; image_blend = arg9; image_alpha = arg8; depth = arg10; } if (arg11 > 0) scr_doom(thismarker, arg11); return thismarker; }