function scr_checkskiptimer(arg0, arg1, arg2 = true, arg3 = true) { var _skip = false; if (timer > (arg0 + 5) && timer < (arg1 - 1)) { if (button3_h()) _skip = true; } if (timer > (arg0 + 1) && timer < (arg1 - 1)) { if (button1_p()) _skip = true; } if (_skip) { timer = arg1 - 1; if (arg2) { with (obj_tennatalkbubble) instance_destroy(); } if (arg3) { with (obj_couchwriter) instance_destroy(); } _skip = false; } return _skip; }