function scr_board_marker() { var _thismarker = instance_create(argument0, argument1, obj_board_marker); _thismarker.sprite_index = argument2; _thismarker.image_xscale = 2; _thismarker.image_yscale = 2; if (argument_count >= 4) _thismarker.image_speed = argument3; if (argument_count >= 5) { if (argument4 != -1) _thismarker.depth = argument4; } if (argument_count >= 6) _thismarker.image_xscale = argument5; if (argument_count >= 6) _thismarker.image_yscale = argument5; if (argument_count >= 7) _thismarker.animateonce = argument6; return _thismarker; }