f = 2; makeanim = 1; hspeed = 8 * f; big = 0; damage = 1; sucked = 0; trail = 0; trail_timer = 0; if (instance_exists(obj_spamton_neo_enemy) && obj_spamton_neo_enemy.upgrade > 0) { big = 1; sprite_index = spr_yheart_bigshot; hspeed = 9; friction = -0.4; image_alpha = 0.5; image_xscale = 0.1; image_yscale = 2; image_index = 0; damage = 4; if (global.chapter == 2 && instance_exists(obj_spamton_neo_enemy)) obj_spamton_neo_enemy.bigshotused = 1; }