if (hideshooty) sneo.partframe[1] = 0; with (obj_spamton_neo_enemy) { makeheartinit = 0; makeheartalt = 0; partmode = 1; heart_release_con = 0; } if (type == 0 && difficulty == 3) { with (obj_spamton_neo_enemy) scr_move_to_rememberxy(4); } else { sneo.x = sneo.xstart; } if (type == 8.5) { if (krishp != global.hp[1] || sushp != global.hp[2] || ralhp != global.hp[3]) obj_spamton_neo_enemy.nothitduringphonehands = 0; } if (mercyaccumulated > 0) { with (obj_spamton_neo_enemy) { global.mercymod[myself] += obj_sneo_bulletcontroller.mercyaccumulated; if (global.mercymod[myself] < 0) global.mercymod[myself] = 0; if (global.mercymod[myself] >= 99) global.mercymod[myself] = 99; } }