exit; if (image_yscale <= 0) exit; if (collision_line(x, y, x + lengthdir_x(600, image_angle), obj_sneo_biglaser.y + lengthdir_y(600, image_angle), obj_sneo_lilguy, true, false)) { d = instance_create(other.x, other.y, obj_sneo_crew_dissolve); d.direction = direction; d.depth = depth - 2; instance_destroy(other); }