timer++; if (dontalpha == 0) image_alpha += 0.2; gravity = 1; if (y > startY) { y = startY; gravity = 0; if (room == room_dw_mansion_dininghall) { snd_stop(snd_impact); snd_play(snd_impact); instance_create(0, 0, obj_shake); } } if (y == startY && timer > 15) { newsaucer = instance_create(x, y, obj_saucer); newsaucer.mode = 1; newsaucer.content = 0; with (newsaucer) scr_depth(); instance_destroy(); }