with (obj_dmgwriter) instance_destroy(); if (con == 0) { timer++; if (timer < 20) { with (obj_heroparent) { if (image_alpha > 0) image_alpha -= 0.1; } with (obj_queen_enemy) { if (image_alpha > 0) image_alpha -= 0.1; } } if (timer < 45 && variant == 0) barprogress += 2; if (timer < 15 && variant == 1) barprogress += 6; if ((timer > 90 && variant == 0) || (timer > 30 && variant == 1)) { con = 1; timer = 0; } } if (con == 1) { timer++; var xx = obj_growtangle.x; var yy = obj_growtangle.y; poppuptimer++; if (poppuptimer == 2) { var _error; if (poppupcount == 0) _error = instance_create(xx + 60, yy - 75, obj_queen_poppup_error); if (poppupcount == 1) _error = instance_create(xx + 20, yy - 40, obj_queen_poppup_error); if (poppupcount == 2) _error = instance_create(xx - 75, yy, obj_queen_poppup_error); if (poppupcount == 3) _error = instance_create(xx + 90, yy - 15, obj_queen_poppup_error); if (poppupcount == 4) _error = instance_create(xx + 45, yy - 5, obj_queen_poppup_error); if (poppupcount == 5) _error = instance_create(xx, yy + 13, obj_queen_poppup_error); if (poppupcount == 6) _error = instance_create(xx + 57, yy + 75, obj_queen_poppup_error); if (poppupcount == 7) _error = instance_create(xx + 15, yy + 99, obj_queen_poppup_error); if (poppupcount == 8) _error = instance_create(xx - 20, yy + 65, obj_queen_poppup_error); if (poppupcount == 9) _error = instance_create(xx - 50, yy + 85, obj_queen_poppup_error); if (poppupcount == 10) _error = instance_create(xx - 83, yy + 50, obj_queen_poppup_error); if (poppupcount == 11) _error = instance_create(xx - 25, yy - 85, obj_queen_poppup_error); if (poppupcount == 12) _error = instance_create(xx - 70, yy - 40, obj_queen_poppup_error); if (poppupcount == 13) _error = instance_create(xx + 90, yy + 30, obj_queen_poppup_error); if (poppupcount <= 13) _error.depth -= poppupcount; poppuptimer = 0; poppupcount++; } if (timer == 24) { d = instance_create(xx - 200, yy - 100, obj_queen_explodinghead_intro); d.ultimate = 1; d.first = 1; } if (timer == 40) { d = instance_create(xx + 200, yy, obj_queen_explodinghead_intro); d.ultimate = 1; d.first = 1; } if (timer == 56) { d = instance_create(xx - 190, yy + 100, obj_queen_explodinghead_intro); d.ultimate = 1; d.first = 1; } if (timer == 72) { d = instance_create(xx + 200, yy - 100, obj_queen_explodinghead_intro); d.ultimate = 1; d.first = 1; } if (timer == 88) { d = instance_create(xx - 200, yy, obj_queen_explodinghead_intro); d.ultimate = 1; d.first = 1; } if (timer == 104) { d = instance_create(xx + 190, yy + 100, obj_queen_explodinghead_intro); d.ultimate = 1; d.first = 1; } if (timer == 120) { d = instance_create(xx - 200, yy - 100, obj_queen_explodinghead_intro); d.ultimate = 1; d.first = 1; } if (timer == 136) { d = instance_create(xx + 200, yy, obj_queen_explodinghead_intro); d.ultimate = 1; d.first = 1; } if (timer == 152) { d = instance_create(xx - 190, yy + 100, obj_queen_explodinghead_intro); d.ultimate = 1; d.first = 1; } } if (global.turntimer < 14) { with (obj_queen_poppup_error) image_alpha -= 0.1; image_alpha -= 0.1; } if (global.turntimer < 11) { with (obj_queen_poppup_error) image_alpha -= 0.1; image_alpha -= 0.1; with (obj_heroparent) image_alpha += 0.1; with (obj_queen_enemy) image_alpha += 0.1; }