scr_depth(); direction = 270; image_xscale = 2; image_yscale = 2; timer = 0; con = 0; breakcount = 0; win = 0; deathtimer = 0; target = 0; hastarget = 0; jumppuzzle = 0; if (instance_exists(obj_masterPlatformController)) { jumppuzzle = 1; hastarget = 1; target = obj_masterPlatformController.plat[obj_masterPlatformController.currentPlatform - 1]; }