if (instance_number(obj_dw_transition) > 1) instance_destroy(); depth = 100; con = 8; timer = 0; index = 0; sus_v = 0; sus_f = 0; dz = 1 + global.darkzone; kris_x = 134 + camerax(); kris_y = 94 + cameray(); sus_x = 162 + camerax(); sus_y = 86 + cameray(); sus_draw = 1; sus_sprite = 0; sus_index = 0; kris_only = 0; finaly = 140; image_alpha = 0.9; linecon = 0; linetimer = 0; rect_draw = 0; fake_screenshake = 0; fake_shakeamount = 0; rx1 = 138; ry1 = 64; rx2 = 182; ry2 = 118; quick_mode = 0; soundtimer = 0; soundcon = 0; linesfxtimer = 0; nextroom = 60; skiprunback = 0; if (global.plot == 9) nextroom = 61;