depth = 100000; weretimer = 0; state = 999; hintscreen = 0; werewire1 = 0; werewire2 = 0; werewire3 = 0; werewire4 = 0; werewire5 = 0; werewire6 = 0; werespawn = 0; werewire7 = 0; spawned = 0; hat = -1; hatinit = 0; hatflyaway = 0; spawn7 = false;