if (con == 0 && !d_ex()) { con = 7; alarm[0] = 30; global.interact = 1; cutscene_master = scr_cutscene_make(); scr_maincharacters_actors(); c_speaker("susie"); c_msgsetloc(0, "\\E7* Heck yeah^1, I didn't know there was moss here!/", "obj_ch2_room_city_moss_slash_Step_0_gml_9_0"); c_msgnextloc("\\EA* It's totally uneaten^1, too.../", "obj_ch2_room_city_moss_slash_Step_0_gml_10_0"); c_msgnextloc("\\E1* ..^1. wait a sec./", "obj_ch2_room_city_moss_slash_Step_0_gml_11_0"); c_msgnextloc("\\E0* ..^1. Kris.../%", "obj_ch2_room_city_moss_slash_Step_0_gml_12_0"); c_talk_wait(); c_var_instance(id, "play_song", true); c_speaker("susie"); c_msgsetloc(0, "\\EK* Were you..^1. saving this for me?/", "obj_ch2_room_city_moss_slash_Step_0_gml_28_0"); c_msgnextloc("\\EQ* ..^1. Heh./", "obj_ch2_room_city_moss_slash_Step_0_gml_29_0"); c_msgnextloc("\\E2* Guess even you've got your good moments.../%", "obj_ch2_room_city_moss_slash_Step_0_gml_30_0"); c_talk_wait(); c_var_instance(id, "play_power", true); c_speaker("no_name"); c_msgsetloc(0, "* (You ate the moss..^1. together.)/%", "obj_ch2_room_city_moss_slash_Step_0_gml_43_0"); c_talk_wait(); c_var_instance(id, "play_stop", true); c_speaker("ralsei"); c_msgsetloc(0, "\\EX* (..^1. uh?)/%", "obj_ch2_room_city_moss_slash_Step_0_gml_56_0"); c_talk_wait(); c_actortokris(); c_actortocaterpillar(); c_terminatekillactors(); } if (play_song) { play_song = false; snd_pause(global.currentsong[1]); if (global.is_console) snd_volume(global.currentsong[1], 0, 0); coolsong[0] = snd_init("noelle_school.ogg"); coolsong[1] = mus_loop(coolsong[0]); } if (play_power) { play_power = false; snd_play(snd_power); } if (play_stop) { play_power = false; snd_free(coolsong[0]); } if (con == 8 && !instance_exists(obj_cutscene_master)) { con = 99; if (global.is_console) snd_volume(global.currentsong[1], 1, 0); snd_resume(global.currentsong[1]); instance_activate_object(obj_readable_room1); global.interact = 0; global.facing = 0; with (obj_event_manager) trigger_event(UnknownEnum.Value_0, UnknownEnum.Value_10); } if (dumpster_con == 10 && !d_ex()) { dumpster_con = 99; alarm[1] = 120; with (dumpster) scr_shakeobj(); } enum UnknownEnum { Value_0, Value_10 = 10 }