image_alpha = 1.2; image_xscale = 1.8; image_yscale = 1.8; state = 0; depth = o_boxingqueen.depth - 2; if (o_boxingqueen.drawflip == 0) x = o_boxingqueen.x - 18; else x = o_boxingqueen.x + 18; y = o_boxingqueen.y - 128;