for (i = 0; i < 4; i++) particle = instance_create(x + random(40), y - 8 - random(50), obj_berdlyparticle); if (bigcar == 1) { image_index = 1; bigcarhp -= 1; hspeed = 6; x += 8; if (bigcarhp <= 0) { instance_create(x + 20, y - 40, o_coastersmoke); instance_create(x - 20, y - 40, o_coastersmoke); instance_create(x + 60, y - 40, o_coastersmoke); instance_destroy(); } } if (bigcar == 0) { instance_create(x + 20, y - 40, o_coastersmoke); instance_destroy(); }