var ident = ds_map_find_value(async_load, "id"); if (ident == 103) { if (ds_map_find_value(async_load, "succeeded") == 1) { global.trophies = []; for (var i = 0; i < 30; i++) { var trophy_id = "trophy_data_unlocked_" + string(i); var is_unlocked = ds_map_find_value(async_load, trophy_id) == 1; if (is_unlocked) global.trophies[array_length(global.trophies)] = i; } if (array_length(global.trophies) >= 30) disable_trophies(); } }