if (bust == 0) { snd_free(global.currentsong[0]); global.interact = 1; instance_create(0, 0, obj_shake); snd_play(snd_cough); con = 10; bust = 1; for (i = 0; i < 12; i += 1) instance_create(x + 20 + (i * 6), y + 20 + random(25), obj_dustball_pilebreak); s = scr_dark_marker(x + 10, y, spr_susie_shock); with (s) scr_depth(); alarm[4] = 2; with (s) hspeed = 10; with (obj_mainchara) cutscene = 0; }