if (global.plot < 16) { con = 1; global.interact = 1; with (obj_mainchara) { fun = 1; sprite_index = spr_kris_fallen_dark; } alarm[4] = 45; } else { con = 99; if (scr_havechar(3)) { rd = instance_create(240, 240, obj_readable_room1); rd.image_xscale = 8; rd.image_yscale = 2; } }