siner = 0; con = 0; total = 0; if (global.flag[201] == 0) { eye[0] = 0; eye[1] = 0; eye[2] = 0; for (i = 0; i < 3; i += 1) { shine[i] = scr_dark_marker(x + 30 + (i * 110), y + 110, spr_shine); shine[i].image_speed = 0.1; shine[i].depth = 800000; } block = instance_create(960, 320, obj_soliddark); block.image_yscale = 2; } else { con = 44; eye[0] = 1; eye[1] = 1; eye[2] = 1; for (i = 0; i < 3; i += 1) { glass = scr_dark_marker(960 + (i * 40), 320, spr_magicalglass); glass.depth = 950000; glass = scr_dark_marker(960 + (i * 40), 360, spr_magicalglass); glass.depth = 950000; } with (obj_darkeyepuzzle_switch) instance_destroy(); }