function d_arrow(arg0, arg1, arg2, arg3, arg4) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_arrow(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4); } function d_circle(arg0, arg1, arg2, arg3) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_circle(arg0 + off, arg1 + off, arg2, arg3); } function d_circle_color(arg0, arg1, arg2, arg3, arg4, arg5) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_circle_color(arg0 + off, arg1 + off, arg2, arg3, arg4, arg5); } function d_circle_colour(arg0, arg1, arg2, arg3, arg4, arg5) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_circle_colour(arg0 + off, arg1 + off, arg2, arg3, arg4, arg5); } function d_ellipse(arg0, arg1, arg2, arg3, arg4) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_ellipse(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4); } function d_ellipse_color(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_ellipse_color(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5, arg6); } function d_ellipse_colour(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_ellipse_colour(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5, arg6); } function d_line(arg0, arg1, arg2, arg3) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_line(arg0 + off, arg1 + off, arg2 + off, arg3 + off); } function d_line_color(arg0, arg1, arg2, arg3, arg4, arg5) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_line_color(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5); } function d_line_colour(arg0, arg1, arg2, arg3, arg4, arg5) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_line_colour(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5); } function d_line_width(arg0, arg1, arg2, arg3, arg4) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_line_width(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4); } function d_line_width_color(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_line_width_color(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5, arg6); } function d_line_width_colour(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_line_width_colour(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5, arg6); } function d_point(arg0, arg1) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_point(arg0 + off, arg1 + off); } function d_point_color(arg0, arg1, arg2) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_point_color(arg0 + off, arg1 + off, arg2); } function d_point_colour(arg0, arg1, arg2) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_point_colour(arg0 + off, arg1 + off, arg2); } function d_rectangle(arg0, arg1, arg2, arg3, arg4) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_rectangle(arg0, arg1, arg2 + off, arg3 + off, arg4); } function d_rectangle_color(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_rectangle_color(arg0, arg1, arg2 + off, arg3 + off, arg4, arg5, arg6, arg7, arg8); } function d_rectangle_colour(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_rectangle_colour(arg0, arg1, arg2 + off, arg3 + off, arg4, arg5, arg6, arg7, arg8); } function d_roundrect(arg0, arg1, arg2, arg3, arg4) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_roundrect(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4); } function d_roundrect_color(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_roundrect_color(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5, arg6); } function d_roundrect_colour(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_roundrect_colour(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5, arg6); } function d_roundrect_ext(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_roundrect_ext(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5, arg6); } function d_roundrect_color_ext(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_roundrect_color_ext(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5, arg6, arg7, arg8); } function d_roundrect_colour_ext(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_roundrect_colour_ext(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4, arg5, arg6, arg7, arg8); } function d_triangle(arg0, arg1, arg2, arg3, arg4, arg5, arg6) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_triangle(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4 + off, arg5 + off, arg6); } function d_triangle_color(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_triangle_color(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4 + off, arg5 + off, arg6, arg7, arg8, arg9); } function d_triangle_colour(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_triangle_colour(arg0 + off, arg1 + off, arg2 + off, arg3 + off, arg4 + off, arg5 + off, arg6, arg7, arg8, arg9); } function d_path(arg0, arg1, arg2, arg3) { var off = (os_type == os_ps4 || os_type == os_ps5) ? 1 : 0; draw_path(arg0, arg1 + off, arg2 + off, arg3); }