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gml_RoomCC_room_dw_mansion_mouseLottery_25_Create

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bridgetarget = "bridge1"
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if (global.flag[378 mouselottery_solved_2] == 0)
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{
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    replace2 = instance_create(x, y, obj_soliddark)
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    replace2.sprite_index = sprite_index
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    replace2.image_xscale = image_xscale
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    replace2.image_yscale = image_yscale
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    replace2.image_index = image_index
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    replace2.bridgetarget = bridgetarget
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    instance_destroy()
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}
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image_blend = make_color_rgb(231, 84, 77)