1 | sprite_index = spr_npc_block_solved; |
2 | extflag = "block"; |
3 | if (global.flag[368 solved_mice_2] == 0 || (global.flag[915 snowgrave_plot] != 0 && global.flag[916 snowgrave_fail] == 0)) |
4 | instance_destroy(); |
5 | scr_depth(); |