1 | myanim = instance_create(x, y, obj_yshot_anim); |
2 | with (myanim) |
3 | sprite_index = spr_yheart_shot_hit; |
4 | if (big == 1) |
5 | { |
6 | with (myanim) |
7 | { |
8 | image_xscale = 3; |
9 | image_yscale = 3; |
10 | } |
11 | } |
12 | instance_destroy(); |