Deltarune script viewer

← back to main script listing

gml_Object_obj_yheart_shot1_Other_10

(view raw script w/o annotations or w/e)
1
myanim = instance_create(x, y, obj_yshot_anim);
2
with (myanim)
3
    sprite_index = spr_yheart_shot_hit;
4
if (big == 1)
5
{
6
    with (myanim)
7
    {
8
        image_xscale = 3;
9
        image_yscale = 3;
10
    }
11
}
12
instance_destroy();