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gml_Object_obj_werewire_spare2_Alarm_0

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1
x -= 41;
2
y -= 35;
3
sprite_index = spr_plugboy_spare;
4
spareanim = instance_create(x, y, obj_spareanim);
5
spareanim.sprite_index = sprite_index;
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spareanim.image_index = image_index;
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spareanim.image_xscale = image_xscale;
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spareanim.image_yscale = image_yscale;
9
instance_destroy();