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gml_Object_obj_werewire_bullet_lasercircle_Create_0

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1
scr_bullet_init
scr_bullet_init

function scr_bullet_init() { grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
2
grazepoints = 3;
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destroyonhit = 0;
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image_xscale = 0;
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image_yscale = 0;
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timer = 0;
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tri = 1;
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tri_angle = 20;
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my_angle = 180;
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my_speed = 4;
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my_accel = 0;
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my_length = 1;
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my_angle_change = 0;
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part_count = 0;
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siner = 0;
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m = 2;
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parent = -1;