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gml_Object_obj_viroroom_bomb_Step_0

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1
timer++;
2
if (cont == 1)
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{
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    image_speed = 0.5;
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    if (timer >= 15)
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        cont = 2;
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}
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if (cont == 2)
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{
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    image_alpha = 0;
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    multiplier = 2;
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    snd_play(snd_bomb);
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    explosion = instance_create(x, y, obj_textbomb_explosion);
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    explosion.image_xscale = 3;
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    explosion.image_yscale = 3;
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    for (i = 0; i < 8; i += 1)
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    {
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        bullet = instance_create(x, y, obj_saucer_ufo_bullet);
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        bullet.direction = i * 45;
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        bullet.speed = 1 * multiplier;
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        bullet.friction = -0.08 * multiplier;
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        bullet.image_angle = bullet.direction;
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        bullet.explosiontype = 1;
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    }
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    instance_destroy();
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}