1 |
timer++; |
2 |
if (cont == 1) |
3 |
{ |
4 |
image_speed = 0.5; |
5 |
if (timer >= 15) |
6 |
cont = 2; |
7 |
} |
8 |
if (cont == 2) |
9 |
{ |
10 |
image_alpha = 0; |
11 |
multiplier = 2; |
12 |
snd_play(snd_bomb); |
13 |
explosion = instance_create(x, y, obj_textbomb_explosion); |
14 |
explosion.image_xscale = 3; |
15 |
explosion.image_yscale = 3; |
16 |
for (i = 0; i < 8; i += 1) |
17 |
{ |
18 |
bullet = instance_create(x, y, obj_saucer_ufo_bullet); |
19 |
bullet.direction = i * 45; |
20 |
bullet.speed = 1 * multiplier; |
21 |
bullet.friction = -0.08 * multiplier; |
22 |
bullet.image_angle = bullet.direction; |
23 |
bullet.explosiontype = 1; |
24 |
} |
25 |
instance_destroy(); |
26 |
} |