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gml_Object_obj_viro_needle_Create_0

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1
scr_bullet_init
scr_bullet_init

function scr_bullet_init() { grazed = 0; grazetimer = 0; destroyonhit = 1; target = 0; inv = 60; damage = 10; element = 0; grazepoints = 1; timepoints = 1; active = 1; updateimageangle = 0; }
();
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if (!instance_exists(obj_heart))
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    instance_destroy();
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wall_destroy = 1;
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image_alpha = 0;
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updateimageangle = 1;
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popping = 0;
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spawnVirus = 1;
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countdown = 0;
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infection = 0;
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targetsprite = sprite_index;
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targetimage = image_index;
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targetx = x;
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targety = y;
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spawning = true;
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poisoncolor = #FF4FDC;
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flash = 0;
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infectTimer = 0;
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sprite_index = spr_virovirokun_needle_spawn;
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image_speed = 1/3;
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virus_timer = 0;
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active = false;