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gml_Object_obj_vector_queen_face_Step_0

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1
if (state == 0)
2
{
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    image_xscale += 0.2;
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    image_yscale += 0.2;
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    if (image_xscale >= 5)
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    {
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        state = 1;
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        alarm[0] = 52;
gml_Object_obj_vector_queen_face_Alarm_0.gml

o_boxingcontroller.dead = 3; instance_destroy();
9
    }
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}
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if (state == 1)
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{
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    sprite_index = spr_bqueen_giant_head_laughing_wireframe;
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    image_speed = 0.5;
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    if (playsound == 0)
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    {
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        playsound = 1;
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        snd_play(snd_queen_laugh_0_bc);
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    }
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}