image_speed = 0.1333
alarm[0] = 40gml_Object_obj_vector_explosion_Alarm_0.gmlif (o_boxingcontroller.dead == 1) { o_boxingcontroller.dead = 2 instance_create(320, 240, obj_vector_queen_face) } instance_destroy()
image_xscale = 1
image_yscale = 1
snd_play(snd_explosion_8bit)