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gml_Object_obj_vector_explosion_Create_0

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1
image_speed = 0.1333
2
alarm[0] = 40
gml_Object_obj_vector_explosion_Alarm_0.gml

if (o_boxingcontroller.dead == 1) { o_boxingcontroller.dead = 2 instance_create(320, 240, obj_vector_queen_face) } instance_destroy()
3
image_xscale = 1
4
image_yscale = 1
5
snd_play(snd_explosion_8bit)